/* 
 * File:   CircleBody.h
 * Author: aljosa
 *
 * Created on June 28, 2010, 6:10 PM
 */

#ifndef _CIRCLEBODY_H
#define	_CIRCLEBODY_H

#include "../Box2DNode.h"
#include "../Color4.h"

using namespace xEngine::Renderer;

class CircleBody : public xEngine::PlatformIndependent::Box2DNode {
public:
    CircleBody(b2World *world);
    virtual ~CircleBody();

    // To override
   virtual void draw(double deltaTime);
   // virtual void init();

   int texId;
   Color4 *border;
   Color4 *fill;

   float radious;

   string texName;
   float texRepeatX, texRepeatY;
private:

};

#endif	/* _CIRCLEBODY_H */

